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Space Bandit

This is a 2D Bullet Hell Space Shooter developed in Unity, focused on tight controls, readable bullet patterns, and consistent gameplay feedback.

Through this project, I worked on:

• building mechanics like shooter and powerups, health system, score and coin pickups.

• Enemy behaviors and wave spawners.

• Boss sequence and attack patterns.

• balancing spawners and testing gameplay

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Main menu.jpg
Game Over.jpg
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