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Yogi Level Design

This project focuses on designing immersive and atmospheric levels that support storytelling and gameplay flow. Each environment was built to guide the player naturally while reinforcing tension, mystery, and narrative discovery.

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Ashram

A design of a stealth game level made in unreal engine 5, ideal for a medium-slow paced gameplay with objectives of not getting caught. The level is designed based on the gameplay style to be limited open world. The level consists of 3 different entry points that lead the player to the end goal. Player can choose any of the 3 path to follow. The level also consists of small puzzles integrated with the level itself. Regardless of which path the player choose, they will have to solve the puzzles to move forward.

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World Map

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Ashram Top Front.png
Ashram Indoors.png
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Ashram Left.png
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